RE: You’re welcome Dusk! It’s an adorable touch to implement your fond memories of others into your Art. Enjoy yourself with whatever you need to do before investing free time into your passion project :)
RE: I hope you continue to add more people and more secrets to give this Dreamscape a longer duration, so the player feels lost but, curious to dwell deeper. Thank you for including me in your game as a cherished familiar who was in your life^^
RE: Seeing 999 gave a huge reflection along the other Familiars in that room as we danced to the beat. The Grass Wallpaper and the scattered Stars. The detail of the purple star being the door way out, was a very deep meaning. Last, succubus mobility and the bench secret, clever.
RE: I loved your dream realm rpg styled Art in Wait for Daylight. Many rooms to traverse and to explore for hidden experiences. After 10 minutes in, I found myself enjoying each chamber of memories and familiar references. Upon the Hatena Room, all my memories flooded back. ^w^
RE: You’re welcome Dusk! It’s an adorable touch to implement your fond memories of others into your Art. Enjoy yourself with whatever you need to do before investing free time into your passion project :)
RE: I hope you continue to add more people and more secrets to give this Dreamscape a longer duration, so the player feels lost but, curious to dwell deeper. Thank you for including me in your game as a cherished familiar who was in your life^^
RE: Seeing 999 gave a huge reflection along the other Familiars in that room as we danced to the beat. The Grass Wallpaper and the scattered Stars. The detail of the purple star being the door way out, was a very deep meaning. Last, succubus mobility and the bench secret, clever.
RE: I loved your dream realm rpg styled Art in Wait for Daylight. Many rooms to traverse and to explore for hidden experiences. After 10 minutes in, I found myself enjoying each chamber of memories and familiar references. Upon the Hatena Room, all my memories flooded back. ^w^